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Devlog

  • DevLog #3 – Creating Update v1.1.2
    July 01, 2025 by noannby#2d, #horror, #indidev
    Creating updates is one of the most crucial and demanding aspects of game development. To maintain software stability and improve the game's structure, developers must fix bugs and address unfinished... Continue reading
  • Devlog #2 – How to Turn a Platformer into a Horror Game?
    June 30, 2025 by noannby
    1
    #horror, #2d
    While brainstorming a new idea and mechanic… it hit me—what if I created something atmospheric? Something that would send shivers down your spine with just simple buttons and silence. That’s how... Continue reading
  • Devlog #1 – Creating a Project
    June 30, 2025 by noannby#2d, #horror
    Game development is more than just programming an application. It requires basic knowledge of geometry, physics, and, of course, a programming language. My journey began with difficulties, as I couldn... Continue reading
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